There’s plenty of quests given in books and other drops in the dungeon, but a gnome in a dead end in the maze gave me the Heart of Fear quest, a long quest that ends in the Sanctum of Fear instance. I’d seen players now and then in my travels, but they always seemed to be on their way somewhere else. I was stunned to see actual other players in the zone, at least one of whom seemed to also be leveling. Back in the day, there’d be groups at every inch of the place - at the entrance, up the steps, on each pyramid, and many spots in the mazes beneath. I did some leveling in Feerrott making my way to the dungeon, then headed in for some fun. That’s where I hit fifty on my first character, a long time ago. My journey to fifty was always going to end at the Temple of Cazic-Thule. I can prevent damage on my merc for awhile, but soon the dissonance built up faster than I could clear it while my merc was unable to do any real damage in return, so we wiped and I decided to move on elsewhere. Now, while the rest of the dungeon is “heroic”, the Emperor himself is a two group mob that I could not solo. Then he was made the boss of a single group arena fight, which was what I expected when I went through the dungeon. Back in the day, this whole zone was a raid zone, and he was a huge fight. We used to wonder, way back when, if this was intended to be what Crushbone had turned into in the 500 years since EQ1. I started with Deathfist Citadel, a dungeon in Zek. This used to require a guild and a full raid force back in the day.įirst I had to get to fifty. I came back intending to get to level fifty and work through the Prismatic Weapon quest, the first of EQ2’s epic weapons. I set the game aside for awhile while I played through Assassins Creed Valhalla. This was cheating a little bit, as Crushbone was not an original EQ2 dungeon. I continued my leveling journey in Crushbone, leaving there at level 38. I went in Nektropos at 32 and left at 34. This used to have an involved entrance quest, but no old content is locked anymore. Now into my 30s, I went through Nektropos Castle in Nektulos Forest. It took a couple of tries, but I completed both it and its sub-dungeon, the Chamber of Immortality, in a night, gaining several more levels. I went in at 20 and left several levels later, just at the right level for the Ruins of Varsoon off the Thundering Steppes. My favorite times with Freeport-aligned characters start with Fallen Gate, a Neriak-themed dungeon off of the Commonlands. I left the Woods, went to Neriak and got an apartment and picked up a mercenary at the entrance, a Shadow Knight. What used to take several days was over in a few hours. I started in Darklight Woods as a Neriak-based Freeblood (vampire), summoned my construct and went about relearning the game. It’s an intriguingly indirect method of healing. Channelers are a healer class that focuses their power through a Construct, an invulnerable mobile focus that can intercept damage and provide other buffs, limited by the amount of dissonance generated when using its abilities. What was supposed to be a graphical revolution in MMOs, in 2020 pales in comparison to newer MMOs like Final Fantasy XIV.įor no good reason, I patched it up and logged on and made a new character - a Channeler, a class that was still pretty new the last time I’d played. According to the latest news from Darkpaw’s new corporate overlords, the original EverQuest brings in more revenue and has more players. I still felt nostalgic for the older days of MMOs, though, and eventually I started reminiscing about those good old EverQuest II days.ĮQ2 doesn’t get a lot of love. Just thought there would be more to Diablo than this but it's pretty straightforward, almost to a fault.My time in EverQuest’s latest timelocked progression server, Aradune, didn’t go anywhere this summer. Also, I enjoyed my time with torchlight 1. I do enjoy loot games, I played plenty of PSO (might be one of my favorite games ever) and I've enjoyed the Borderland games. But Im finding myself just holding X and occasionally pressing other buttons just to make the battles easier and/or shorter.Īm i doing something wrong here? Should i not be fully exploring dungeons or something? This game doesn't seem to hold up well as a solo adventure.Įdit since people think I might not be into loot games: The story, what's to say outside of wow, those cg cutscenes look terrific. I'm fully exploring the dungeons, punching everything into a pile of dust, and i'm kinda just feeling like im going through the motions. I have it set on expert, playing as a monk, and, uhm, i'm just kinda find this game to be pretty boring right now. So i'm playing this game on the PS4 for the first time and I just finished Act 1.
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